
Month: May 2014
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 GURPS Notes 12: Power Inflation, Why DoctrineGURPS is fine in a realistic game. All the realistic advantages are fairly priced, no need to apply any modification.… 
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 GURPS Mass Combat Notes: Logistics and LancesLogistics have been separated in the cost of forces in GURPS mass combat. Since MC already simplified much of the… 
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 Roll20 Macros for GURPSBecause the character sheets will be available eventually. You can find the Demo Campaign here. Thanks to +James Austin for teaching me… 
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 Sins of the Crusades Episode 4.5 – IntriguesIn Episode 4.0 Tertius and Xeno were part of a “War Game” where they battled season vets and manage to… 
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 GURPS Notes: Assorted Notes and a Simple exercise of AttritionGURPS Mass Combat needs practice and rehearsals for the GM to get it right and so that the players also… 
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 List of Preparation for Warring States CampaignHere is a list of stuff I tend to prepare for my games. If there is any question why I… 
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 GURPS Mass Combat Notes: Mass Combat in Roll20These are my notes in correction of the mass combat I ran recently. I hope to update this when new… 
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 GURPS Warehouse 23 23.23% Off Sale PurchasesInspired by +Peter V. Dell’Orto post GURPS Classic Vehicles 3e – Because I plan to work on some 3d galleys and simple… 
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 GURPS Magic Notes 13: Using Magic ItemsA review of magic Items and some notes about how it affects a setting. Rules in Review The rules for… 
