
Month: February 2012
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 [GURPS] Defining Computer Operation SkillDisclaimer: this is my current understanding of computers, and may change as I learn more or as our use of… 
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 My Ideas about the Future of Gamingdisclaimer: I’m not an expert, and I’m clearly biased to a particular direction. recent influences: Ryan Dancey’s article in RPGnet, … 
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 [Traveller and Ultra Tech] A science post about appreciating computing power of the human brainDisclaimer: i’m not a computer scientist, i’m drawing from my experience with 3d graphics and rendering graphics and guessing. The… 
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 Mass Combat and State-Craft Campaign; OrganizationA new friend, Cal of http://www.robotmessiah.com/ is prepping for his TL2 Mass Combat and State-Craft game. I’ve been always working towards bringing… 
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 [GURPS traveller] HT is Redundancy and Fail-safeIm brain storming for a game and would like your input (crowd sourcing). I have an idea to make HT,… 
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 [Gurps traveller/ultra-tech]Complexity and Computers in TL10[Gurps traveller/ultra-tech]Complexity and Computers in TL10 So ive being doing the numbers, looking for a dominant strategy given the game… 
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 In My Traveller Universe: Opening a Can of WormsI’m just trying to brainstorm for an upcoming game. One of the challenges I face is costing and callibrating skill… 
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 Science In My Fiction » Blog Archive » Building the DragonScience In My Fiction » Blog Archive » Building the Dragon: ‘via Blog this’ Hey, me too. I also like… 
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 What i learned in operation day breakThe experience really reinforced: no stupid black ops. If you want black ops then you can afford to waste your… 
